Delectable SF space opera
with hard-to-swallow premises (3/5)
I’ve plowed through most of
Hamilton’s tomes, excluding the Greg Mandel trilogy (1993-1995) and The Night’s
Dawn trilogy (1997-2000). I’m not a big fan of series, so I’ve always held off
reading these expansive sets of books. I haven’t heard much about the Greg
Mandel series but The Night’s Dawn trilogy seems to be the stuff of legend,
whispers passed about its length and depth. Considering I’ve liked everything
else Hamilton has written, including the collection of Manhattan in Reverse
(2011) and his most recent novel Great North Road (2012), I finally decided to procure the weighty volumes and delve into the
first tome while on 2-week holiday. This turned out to be excellent timing as
it ended up taking fifteen days to polish off the 1,094 pages.
One additional note, in case you weren’t already aware, is that the
original US edition of The Reality Dysfunction is split into two volumes:
Emergence (1997) and Expansion (1997). The later edition combines them, thankfully,
into one large volume… the same volume which is featured here.
Rear cover synopsis:
“In AD 2600 the human race is finally beginning to realize its
full potential. Hundreds of colonized planets scattered across the galaxy host
a multitude of prosperous and wildly diverse cultures. Genetic engineering has
pushed evolution far beyond nature's boundaries, defeating disease and
producing extraordinary space-born creatures. Huge fleets of sentient trader
starships thrive on the wealth created by the industrialization of entire star
systems. And throughout inhabited space, the Confederation Navy keeps the
peace. A true golden age is within our grasp.
But now something has gone catastrophically wrong. On a primitive colony planet, a renegade criminal's chance encounter with an utterly alien entity unleashes the most primal of all our fears. An extinct race which inhabited the galaxy aeons ago called it "The Reality Dysfunction." It is the nightmare that has prowled beside us since the beginning of history.”
But now something has gone catastrophically wrong. On a primitive colony planet, a renegade criminal's chance encounter with an utterly alien entity unleashes the most primal of all our fears. An extinct race which inhabited the galaxy aeons ago called it "The Reality Dysfunction." It is the nightmare that has prowled beside us since the beginning of history.”
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Joshua Calvert hopes to one day refurbish
the inheritance of his father’s starship—the Lady Macbeth. His intuition
for discovery proves fruitful in the decimated ruins of an xenoc (alien)
orbital. The resulting dust ring, which orbits a gas giant, is picked by
scavengers and the finds sold to a nearby research facility. The most
significant finds are often intact leaves, trees and daily objects. When Joshua
is pressed by opportunistic scavengers, he retreats in a large piece to debris
only to find the mother lode: a ice-encapsulated computer core. The sale of the
core allows Joshua to become a local celebrity, upgrade his ship’s systems, and
even bed a few broads in the process.
One of his prized notches on his
bedpost is bedding the Lord of Ruin, a title given to the bitek (organically
grown) orbital’s ruler, whose bloodline is shared with the regal Saldana family,
of which Alastair II is the reigning king over the Kulu Kingdom. Though part of
the royal bloodline, the Lord of Ruin, Ione, and her affinity-linked (mind/message-linked)
named Tranquility operate outside the sphere of influence of the royal family.
Tranquility was originally established as an outpost to research the Laymil
artifacts.
The facility researching the
Laymil artifacts also investigates what caused the catastrophic demise of the
entire massive orbital body. The leading theories include suicide and attack,
but with centuries having passed since their destruction, the only source of
new information will come from the data core which Joshua found. The
researchers discover that stores amid the data are sets of sensory recordings,
memories of the extinct xenoc race.
One of these researchers is Dr.
Alkad Mzu, one of the few survivors of her homeworld’s utter destruction by
antimatter by the hand of the Omuta navy. Her homeworld of Garissa is now but a
memory, a memory which burns deeply with a sense of hate, revenge and justice
that spans her 30-year confinement on Tranquility. Ione’s father made it his prerogative
to keep Mzu within Tranquility so that she is unable to seek out that revenge
with her fabled Alchemist weapon of purported unimaginable power. The weapon is
hidden relic of the navy from Garissa who once wanted to strike the genocidal blow
to their enemy the Omuta, who have only now started to emerge from their own 30-year
quarantine. The Confederation of human worlds welcomes the genocidal brutes
back into the fold of human affairs but the allegorical sins of a father are
carried as a burden by the son.
Nothing is as burdensome as
settling a new colony, like on the newly opened EuroChristian-ethnic world
Lalonde. Emigrating from Earth, fine families gamble with their lives to have
new beginnings, but wasters from Earth’s acrologies, the chaff of humanity,
also tag along for hopes of a better future… or a darker non-future like Quinn
Dexter hopes for. Gaining trust among the innocent villagers, Quinn establishes
a separate house for the hard-working cons but Quinn is also gaining respect
through fear by the other cons, who see him as a necessarily brutish leader.
Quinn and his men’s brutish sexual acts of shamelessness reflect their growing
infatuation with releasing the Serpent from themselves, inviting the Light
Bringer into their lives.
In the early days of the
universe’s formation, an intelligent race of energy being arose to sublime into
the vacuum of space. Roaming the empty vacuum for the sake of study, the race
of Ly-cilph visit star systems and study the interesting forms of life which
are scattered among the stars. Rarely do these physical being interest the
energy-patterned Ly-cilph, but some curious humans on Lalonde seem to welcome
to energy, hungry for power. The resulting local influence of energy causes an
unnatural rift in space-time, whereby the departed souls of mankind cross the
gulf between the eternal yet painful observation and longing for physicality
and that of our world.
The souls enter willing bodies
in anguish. Once subsumed, the mind of the body cringes in the back of the
brain while the transported soul becomes the dominant persona, and with it an
incredible ability to manipulate matter and energy. White fire flies from their
fingertips by their very wish, causing destruction where ever they tread. Not
wasting the ability and sympathizing with the bodiless souls beyond, the
possessed soon torture other people into begging for mercy, an opportunity which
the sinister souls pounce upon and force themselves into the body. Their powers
grow greater and more and more of them converge on the same city, manifesting
historical wonders from yesteryears and forming an impenetrable red cloud which
blocks out the horrible sight of the vastness of space. Happy with their
corporal existence, they aim to expand the cloud, vanquish the world and
transport the entire planet to a dimension where they can live in bodily form
for eternity.
Meanwhile, Joshua is a captain
of his own starship and proudly gallivanting about the Confederation looking
for trade and tail, both of which he succeeds in snaring. His largest pull
comes from collecting the hardest wood known to the Confederation, a special
wood from Lalonde, and selling it to the pastoral planet named Norfolk. Norfolk
is a planet constitutionally limiting their technology, so Joshua’s gamble of
transporting a starship full of wood (ridiculous to many) pays off big time,
earning him prime access to two things: a shipload of the Confederation’s
finest alcohol called Norfolk Tears (made from a dying flower’s sap) and the young,
naïve yet buxom beauty of a wealthy estate, Louise Kavanagh.
When hell breaks loose on
Lalonde, the trickle of information from the budding colony eventually reaches the
Confederation. Rumors are thrown around on the ground of Lalonde as much as
they are across the stars, but an early solid report of the chaos cuts a new
facet on the rumors: an infamous rogue Edenist who destroyed an entire habitat
is found on Lalonde. Has he anything to do with the demonic possessions? If so,
why did he warn secret Confederation agents about the emerging human plight of
possession? And if he’s so innocent, why did he send an intense word of warning
via affinity when he killed himself? One thing is for certain: “on old Earth
they used to say all roads led to Rome. Here on Lalonde, all the rivers lead to
Durringham” (985), but the rivers of water aren’t the only streams headed
towards Durringham; heavily armed starships are headed to the planet to
confront the threat with precise orbital bombardment or, if the threat warrants
its usage, strategic nuclear bombs.
The Confederation, though
composed of billions of humans and two xenoc species, has never been under such
a threat: souls invading living human bodies; to kill the body would send two
souls (one sinister, one innocent) back to the bodiless dimension. This is the
crux of the problem the Confederation faces; here, there must consider:
Our
empathy means never hide from what we feel … the balance is the penalty of
being human: the danger of allowing yourself to feel. For this we walk a narrow
path high above rocky ground. On one side we have the descent into animalism,
on the other a godhead delusion. Both pulling of us, both tempting. But without
these forces tugging of your psyche, stirring it into conflict, you can never
love. (118)
For a more thorough, accurate plot synopsis for The Reality
Dysfunction, see Wikipedia.
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One of the basic premises which I glanced over in my own synopsis was
the classic division of the human race into two sects: the Adamists (baseline
humans) and the Edenists (genetically engineered with the telepathic affinity
gene). The Edenists include not only gene-linked humans, but also their massive
bitek habitats, their starships named voidhawks, and menial laborers of animal
origin. The basis for Edenism comes from the affinity gene, which as mentioned
above, links all Edenists together more harmoniously than the baseline Adamists:
“with their communal affinity there was no hiding emotions or truth” (24).
I’ve always been skeptical about the reality of telepathy, treating it
as a pseudo-science or calling it outright bunk. I find it difficult to swallow
the pill Hamilton gives us: telepathy by genetics… not only that, but a
telepathy which is impossible to intercept (926). Not completely outside the
boundaries of physics, affinity is limited by distance. Certainly, if distance
is a limitation, there some sort of signal must travel through some sort of
medium—this is the essence of a transmission. I’m baffled by why it’s
impossible to intercept its transmissions, as if human genes—little protein
messengers—carry a mechanism which defeats the laws of the known universe.
Equally as hard to swallow is the other overarching premise: human
souls exist (and are undetectable just like affinity) and reside outside of our
normal space-time sphere, all in pain and all lusting for corporeal existence.
Whether this is addressed in the remaining two books is unknown (now 75% of the
way through The Neutronium Alchemist and something’s been hinted, but
nothing solid). I don’t understand the ill intentions and evil motives of the
returning dead; sure, some of them had been influenced by Quinn sadism and his
lust for power and pain from the Light Bringer, but it seems like our kind
human nature is vanquished once we return from the dead. However, this is not a
certainty in 100% of the cases, as toward the end of The Reality Dysfunction
was come across a noble spirit who assists in a rescue of children from the
clutches the returning dead. Further, The Neutronium Alchemist (in at
about the 75% point), sympathetic factions of the possessed arise.
One last piece of the plot annoyed me. While the Edenists’ voidhawks
and the Adamists’ blackhawks can traverse space through wormholes, subjectively
traveling faster than light, messages are unable to travel in a similar
superluminal fashion. Crystal flecks (the standard unit of data exchange) are
thereby loaded with information and send in a voidhawk or blackhawk, send
across the gulf of stars to a far-off star system where they broadcast the
message. For important news to travel around the entire system of the Confederation,
great manpower and shiptime must be dedicated to the effort… which,
conveniently, plays a part into the spread of the possessed.
Now come the uni-faceted characters: the protagonists of skirt-chasing
Joshua and his skirt with a brain Ione; then the antagonist of hellbent Quinn.
Aside from these prevalent characters, there’s actually a number of more
interesting people who form Joshua’s entourage and some other crew members of
other gallivanting ships which were left out of the already lengthy synopsis
(again, see Wikipedia for that). For example, Father Horst Elwes emigrates to Lalonde
because of his weak faith and when his faith is tested by the seeming
resurrection of the dead, his kind god-fearing side comes to the surface.
Lastly, Erick Thakrar (a Confederation Navy spy) and Captain André Duchamp (occasional smuggler) provide a great frisson which develops
well into The Neutronium Alchemist.
Enough about the plot of this expansive space opera. Now, a word about
consistency when using the English language; I’m sensitive to this kind of
thing. For example, if you use the word “color” on one page then spell it “colour”
on a different page, I’m going to notice… or if you “touchy” instead of “tetchy”
then later swap their uses, I’m going to point it out. For Peter F. Hamilton,
the one major inconsistency, which probably won’t mar your reading of the book
if it hadn’t already been pointed out, is his use of the hyphen, which in this
case is used to join words as compound nouns or adjectives (e.g. sun-dried
tomatoes or sundried tomatoes, but not both). Consider:
a) “olive-green
one-piece anti-projectile suit” (580) and “olive green one piece
anti-projectile suits”(613)
b) “space-plane”
(1091, line 4) and “spaceplane” (1091, line 6)
c) “thermodump
panels” (9 and 108) while “thermo-dump” was more widely used
d) sometimes “combat
wasp” is hyphenated, sometimes not as “combat-wasp”.
Even less obvious and easier to miss are some typeface issues or
proofreading issue with the lowercase letter-L, the capital letter-L and the
lowercase letter-I; for example:
a) “Ione” instead
of “lone” (973, line 4)
b) “vold” instead
of “void” (1031, line 11)
Lastly, the fine-toothed comb found one additional inconsistency: the
full stop with the abbreviation of mister. Consider: “Mr Wallace” (1040, line
31) and “Mr. Malin” (1040, line 33) with a number of other examples on the
proceeding three pages.
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It’s modern space opera; you should know what to expect: lots of
transient characters, interweaving plot lines, untold pages going by without
hearing from a character or two, loads of proper nouns (planets, ships, cities,
etc.), and hints of things to come in a thousand pages or so within the sequel
: The Neutronium Alchemist. In these regards, the beginning to the Night’s
Dawn trilogy does not disappoint, but I just find it hard to enjoy a plot which
heavily relies on gene-linked, physics-defying telepathy and the irrational
returning souls of the dead. Having bought all three volumes of the trilogy
already (with the inclusion of the third volume, The Naked God), I’m
dedicated to finishing this popular trilogy.